2009-04-02

FumeFX for mental ray Released

...some time ago, it seems. And I forgot to post about it - sorry.

For those who saw me demonstrating FumeFX rendering in mental ray in singapore, or heard me blabbing about it elsewhere, well, maybe I should have mentioned that it is now actually released? Well it is. Head over to Sitni Sati for a look:

www.AfterWorks.com




Enjoy.

/Z

10 comments:

  1. Oh my thats fancy.

    I wish it was maya friendly

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  2. i've been waiting for this to be released for MR for awhile, but stopped paying attention. thanks for posting!!

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  4. We use it in a scene in our Demo Reel to generate a little smoke comming out of a cup.

    If anyone wants to see it, here is the link

    (Youtube version) http://www.youtube.com/watch?v=caJ4J8atnws

    http://www.dynamic-studio.com.ar

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  5. Looks nice. How does this new MR support work? Does the fusionworks renderer simply support the MR render now, or does it facilitate the rendering through an illumination shader?

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  6. hi,
    i install the plugin and insert in my scene a fume component,but when i render appears a error messager, something that i dont have the fusion work renderer...
    any idea??
    how to install it??

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  7. How did you get the fire to show up with the Daylight System? All I can get to show is the smoke. I havent had luck with mR Photographic Exposure control. It seems to be the problem.

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