The cause for this is actually the long list of lens shaders that gets added by the "Aerial Pespective" feature built into Sun & Sky.
For now there is a workaround.
Proceed as follows:
- Create a Sun & Sky system as normal, by creating a daylight system and choosing "mr Sun" and "mr Sky", affirming the pop up question of "do you want to ad a 'mr Physical Sky' environment" with a resounding YES.
- Then, change the skylight option from "mr Sky" to "Skylight"
- Change the Skylights option to "Use Scene Environment"
The difference is that now one needs to do any "tweaks" to the sky strictly in the "mr Physical Sky" shader, and to do this, one needs to "drag-and-drop" it (as an "instance") from the "Environment" dialog into a free slot of the material editor, then tweak away.
/Z
6 comments:
hmm i had the same problem, thanks for the fix!
Zap,Thanks for the work around.
I log this one a while ago to Autodesk.
This was a solid post. I just wanted to let people know that I actually created a basic sun-and-sky Monday Movie, in addition to several tutorials, on my blog at http://www.MrBluesummers.com
Cheers!
Great tutorial! I'll be adding this to my 3d links site.
Thanks!
finally a fix!
tnx!
Perfect! This work around is exactly what I needed to finish my project. Thank you!
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