2007-02-19

Max 9: Converting other materials to "Arch & Design"

If you want to have some cool tools for handling the Arch & Design material in Max 9 (including converting other materials - including vRay materials - into Arch & Design) you can use this script.

Save the file to your 3dsmax/scripts folder, and run it from the "MaxScript" menu.

Then go into the "Customize" menu and choose "Customize User Interface".

Go to "Menus", and on the left side open up the "mental ray" category.

On the right side, open up, say, the "Tools" menu (or any other of your choice).

Drag-and-Drop the "mr Arch Design Tools" to some cool place on that menu.

Voila - you have installed this nifty little add-on.

Note: A much simpler version of this script exists on the max 9 DVD in the sample scripts folder, but this variant is updated.

Enjoy! ;)

/Z

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21 Comments:

Blogger Matteo said...

Zap! :-D You are DA MAN!
thanx for this great tip, any chanche to have something similar in maya? :-P

Ciau

Dagon

Wed Feb 21, 06:17:00 PM CET  
Blogger Duncan said...

Brilliant Zap !!
I can't wait to try this on the next Archicad model a client sends me :)

thanks

Mon Mar 05, 01:14:00 AM CET  
Blogger Joep said...

Zap, works great for standard materials but vray materials give me an error Unable to Convert : 0 to type : Boolean

No idea what it means

Joep

Tue Mar 06, 12:13:00 PM CET  
Blogger Robert said...

I get the same error as joep. It is not working for my vray materials.

"vray materials give me an error Unable to Convert : 0 to type : Boolean"

Sat Apr 07, 05:48:00 AM CEST  
Blogger dome said...

Thanks M.Zap!! Great tool!

Is there something we could do to fix the vray material conversion problem?

It would be really useful.

Thanks a lot M.Zap!

Sat May 05, 01:28:00 AM CEST  
Blogger Master Zap said...

If you could tell me which *line* the errors end up on, that would help a lot!

/Z

Fri Jun 01, 11:14:00 AM CEST  
Blogger Dhong said...

What can I say, you really are the master!

BTW, I have some question regarding
displacement. Why does they seems to break at the edges. I suspect that it has to do with my uv mapping or number of faces. I hope you can help me on this one.

BIG THANKS!

Tue Jun 26, 04:12:00 PM CEST  
Blogger devendra said...

This is very helpful, i tried, it working fine the only thing is it removes the maps from diffuse? am i going wrong somewhere or it like this only?

Sun Aug 12, 03:02:00 PM CEST  
Blogger devendra said...

I got it, thanks!!!

Sun Aug 12, 03:04:00 PM CEST  
Blogger MarkGerhard said...

Zap, I'd like to use this script in my 3ds max class, is it ok to distribute this to my students?

Thu Jan 03, 11:15:00 PM CET  
Blogger Master Zap said...

Of course, you can give it to your students or just give 'em the link to this blog entry.... whichever works for you.

/Z

Fri Jan 04, 06:58:00 AM CET  
Blogger Christopher L said...

You saved me! Thanks so much.

Mon Feb 18, 04:46:00 PM CET  
Blogger NelusArt said...

Thanks a lot
It a great job
Thanks..............

Fri Mar 14, 02:07:00 PM CET  
Blogger Curt said...

where is the link to the script, please?

Sun Jun 01, 03:45:00 PM CEST  
Blogger Hwagner said...

Hi Zap
i have downloaded and placed the macroscript in the scripts directory. in max i go to run script and nothing happens. is this an invisible app where you dont see it do anything?

Fri Oct 31, 06:34:00 PM CET  
Blogger Hwagner said...

sorry Zap, i guess when you run the script, it places the option in the user interface without notifying. it works quite well. thanks

Fri Oct 31, 06:50:00 PM CET  
Blogger daniel said...

Zap i dont know much about scripting but i was wondering if its easy to update for the new version of arch and design material. all i really want is to be able to toggle on and off the self illuminated rollout of materials. which when this script was made was not part of the material if i remember corectly.

Fri Nov 07, 11:38:00 PM CET  
Blogger Hank said...

Hi there,

Does this work with 3dsmax 2009. Maybe I am doing something wrong but it does not do anything when I press "convert materials to M&D"

Thu Jan 22, 01:53:00 AM CET  
Blogger Rob said...

This post has been removed by the author.

Sun Feb 08, 08:54:00 PM CET  
Blogger Rob said...

I'm can't seem to convert a VRay Multi-Subobject to MR with the script. Mat 1 is a 'VRayMtl.' It has a .jpg in the dissuse, reflect and bump slots. Mat 2 is a 'VRay2SidedMtl' and has 'VRayMtl' in the 'Front material.' It uses no maps.

When I convert, only Mat 1 converts to MR and Mat2 does nothing. If I drag Mat 2 to it's own slot and run the script nothing happens either.

Any ideas?

Sun Feb 08, 08:55:00 PM CET  
Blogger vfdvgf said...

We always Wow Power Leveling and world of warcraft gold

Wed Jul 08, 10:07:00 AM CEST  

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